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go-cuckoo/subtable.go
M.V. Hutz 7cc1657403
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refactor!: shorter constructors, bucketsubtable (#22)
## Description

Currently, the name of `bucket` is a bit confusing, because it is considered a 'table' in literature (as well as the whole hash table). A `bucket` is better described as a 'subtable', which is used by the total hash table to perform cuckoo hashing.

In addition, the constructors `NewTable`, `NewTableBy`, and `NewCustomTable` were given shorter names, because the package name `cuckoo` already implies that `New*` would create a hash table with cuckoo hashing. This package has one use-case, and so it unambiguous what constructors produce.

## Changes

- `NewTable` -> `New`
- `NewTableBy` -> `NewBy`
- `NewCustomTable` -> `NewCustom`
- `bucket` -> `subtable`

### Design Decisions

- I would have renamed `Table` and `subtable` to map equivalents, but 'submap' implies that a certain subsection of the map is contained within it, which isn't quite right.
- I chose not to go with `Map` and `table`, because of the split naming convention.

## Checklist

- [x] Tests pass
- [x] Docs updated

Reviewed-on: #22
Co-authored-by: M.V. Hutz <git@maximhutz.me>
Co-committed-by: M.V. Hutz <git@maximhutz.me>
2026-04-16 03:15:39 +00:00

104 lines
1.9 KiB
Go

package cuckoo
type entry[K, V any] struct {
key K
value V
}
type slot[K, V any] struct {
entry[K, V]
occupied bool
}
type subtable[K, V any] struct {
hash Hash[K]
slots []slot[K, V]
capacity, size uint64
compare EqualFunc[K]
}
// location determines where in the subtable a certain key would be placed. If
// the capacity is 0, this will panic.
func (t subtable[K, V]) location(key K) uint64 {
return t.hash(key) % t.capacity
}
func (t subtable[K, V]) get(key K) (value V, found bool) {
if t.capacity == 0 {
return
}
slot := t.slots[t.location(key)]
return slot.value, slot.occupied && t.compare(slot.key, key)
}
func (t *subtable[K, V]) drop(key K) (occupied bool) {
if t.capacity == 0 {
return
}
slot := &t.slots[t.location(key)]
if slot.occupied && t.compare(slot.key, key) {
slot.occupied = false
t.size--
return true
}
return false
}
func (t *subtable[K, V]) resize(capacity uint64) {
t.slots = make([]slot[K, V], capacity)
t.capacity = capacity
t.size = 0
}
func (t subtable[K, V]) update(key K, value V) (updated bool) {
if t.capacity == 0 {
return
}
slot := &t.slots[t.location(key)]
if slot.occupied && t.compare(slot.key, key) {
slot.value = value
return true
}
return false
}
func (t *subtable[K, V]) evict(insertion entry[K, V]) (evicted entry[K, V], eviction bool) {
if t.capacity == 0 {
return insertion, true
}
slot := &t.slots[t.location(insertion.key)]
if !slot.occupied {
slot.entry = insertion
slot.occupied = true
t.size++
return
}
if t.compare(slot.key, insertion.key) {
slot.value = insertion.value
return
}
insertion, slot.entry = slot.entry, insertion
return insertion, true
}
func newSubtable[K, V any](capacity uint64, hash Hash[K], compare EqualFunc[K]) subtable[K, V] {
return subtable[K, V]{
hash: hash,
capacity: capacity,
compare: compare,
size: 0,
slots: make([]slot[K, V], capacity),
}
}