refactor: simplify iterator.Try and remove unnecessary backtracking (#47)
## Description `iterator.Try` previously copied the entire iterator and synced it back on success, causing an unnecessary heap allocation on every call. This PR simplifies `Try` to save and restore the index directly, and removes the now-unused `Copy` and `Sync` methods. - Rewrite `ScanRune` and `ParseRawToken` as peek-then-advance, eliminating the need for `Try` at leaf level. - Remove redundant `Try` wrappers from `parseExpression`, `parseAbstraction`, `parseApplication`, `parseLet`, and `parseToken`, which are already disambiguated by their callers. - Keep `Try` only where true backtracking is needed: `parseStatement`, which must choose between `parseLet` and `parseDeclare`. - Fix pre-existing panic in saccharine `parseExpression` when the iterator is exhausted (added `Done()` guard). ### Decisions - `Try` now operates on the original iterator instead of a copy, removing the confusing pattern where the callback's `i` was a different object than the caller's `i`. - Removed `parseSoftBreak` and `parseHardBreak` helper functions since `ParseRawToken` no longer needs `Try` wrapping. ## Benefits - Eliminates a heap allocation per `Try` call. - Reduces nesting and indirection in all parse functions. - Makes the code easier to follow by removing the shadow-`i` pattern. - `Try` is now only used at genuine choice points in the grammar. ## Checklist - [x] Code follows conventional commit format. - [x] Branch follows naming convention (`<type>/<description>`). Always use underscores. - [x] Tests pass (if applicable). - [x] Documentation updated (if applicable). Reviewed-on: #47 Co-authored-by: M.V. Hutz <git@maximhutz.me> Co-committed-by: M.V. Hutz <git@maximhutz.me>
This commit was merged in pull request #47.
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@@ -17,15 +17,15 @@ func IsVariable(r rune) bool {
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// predicate.
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// Returns an error if the iterator is exhausted or the rune does not match.
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func ScanRune(i *iterator.Iterator[rune], expected func(rune) bool) (rune, error) {
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return iterator.Try(i, func(i *iterator.Iterator[rune]) (rune, error) {
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if r, err := i.Next(); err != nil {
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return r, err
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} else if !expected(r) {
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return r, fmt.Errorf("got unexpected rune %v'", r)
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} else {
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return r, nil
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}
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})
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r, err := i.Get()
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if err != nil {
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return r, err
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}
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if !expected(r) {
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return r, fmt.Errorf("got unexpected rune %v'", r)
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}
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i.Forward()
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return r, nil
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}
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// ScanCharacter consumes the next rune from the iterator if it matches the
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