feat: add drop key functionality (#6)
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Currently, the `Table.Drop()` function is deprecated because it is not implemented yet. Let's add that functionality.

- Adds true drop functionality to the table, through `Table.Drop()`.
- Adds tests for functionality.
- Rewrites fuzz test using `go_fuzz_utils`, to test arbitrary usage patterns.
- Rewrite `bucket` to allow a capacity of zero.
- Rename `Table.Capacity()` to `Table.TotalCapacity()`, to reflect to different between the capacity of the buckets vs. the whole table.
- Enforce 100% mutation test coverage.

Reviewed-on: #6
Co-authored-by: M.V. Hutz <git@maximhutz.me>
Co-committed-by: M.V. Hutz <git@maximhutz.me>
This commit was merged in pull request #6.
This commit is contained in:
2026-03-20 01:59:54 +00:00
committed by Maxim Hutz
parent 2bfaede2d4
commit 56b1982f8a
9 changed files with 262 additions and 40 deletions

View File

@@ -17,15 +17,37 @@ type bucket[K, V any] struct {
compare EqualFunc[K]
}
// location determines where in the bucket a certain key would be placed. If the
// capacity is 0, this will panic.
func (b bucket[K, V]) location(key K) uint64 {
return b.hash(key) % b.capacity
}
func (b bucket[K, V]) get(key K) (value V, found bool) {
if b.capacity == 0 {
return
}
slot := b.slots[b.location(key)]
return slot.value, slot.occupied && b.compare(slot.key, key)
}
func (b *bucket[K, V]) drop(key K) (occupied bool) {
if b.capacity == 0 {
return
}
slot := &b.slots[b.location(key)]
if slot.occupied && b.compare(slot.key, key) {
slot.occupied = false
b.size--
return true
}
return false
}
func (b *bucket[K, V]) resize(capacity uint64) {
b.slots = make([]slot[K, V], capacity)
b.capacity = capacity
@@ -33,6 +55,10 @@ func (b *bucket[K, V]) resize(capacity uint64) {
}
func (b bucket[K, V]) update(key K, value V) (updated bool) {
if b.capacity == 0 {
return
}
slot := &b.slots[b.location(key)]
if slot.occupied && b.compare(slot.key, key) {
@@ -44,6 +70,10 @@ func (b bucket[K, V]) update(key K, value V) (updated bool) {
}
func (b *bucket[K, V]) evict(insertion entry[K, V]) (evicted entry[K, V], eviction bool) {
if b.capacity == 0 {
return insertion, true
}
slot := &b.slots[b.location(insertion.key)]
if !slot.occupied {