revert: forgot about b -> t
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46
subtable.go
46
subtable.go
@@ -20,52 +20,52 @@ type subtable[K, V any] struct {
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// location determines where in the bucket a certain key would be placed. If the
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// capacity is 0, this will panic.
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func (b *subtable[K, V]) location(key K) uint64 {
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return b.hash(key) % b.capacity
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func (t *subtable[K, V]) location(key K) uint64 {
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return t.hash(key) % t.capacity
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}
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func (b *subtable[K, V]) get(key K) (value V, found bool) {
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if b.capacity == 0 {
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func (t *subtable[K, V]) get(key K) (value V, found bool) {
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if t.capacity == 0 {
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return
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}
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slot := b.slots[b.location(key)]
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return slot.Value, slot.occupied && b.compare(slot.Key, key)
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slot := t.slots[t.location(key)]
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return slot.Value, slot.occupied && t.compare(slot.Key, key)
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}
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func (b *subtable[K, V]) drop(key K) (occupied bool) {
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if b.capacity == 0 {
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func (t *subtable[K, V]) drop(key K) (occupied bool) {
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if t.capacity == 0 {
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return
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}
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slot := &b.slots[b.location(key)]
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slot := &t.slots[t.location(key)]
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if slot.occupied && b.compare(slot.Key, key) {
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if slot.occupied && t.compare(slot.Key, key) {
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slot.occupied = false
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b.size--
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t.size--
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return true
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}
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return false
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}
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func (b *subtable[K, V]) resized(capacity uint64) *subtable[K, V] {
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func (t *subtable[K, V]) resized(capacity uint64) *subtable[K, V] {
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return &subtable[K, V]{
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slots: make([]slot[K, V], capacity),
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capacity: capacity,
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hash: b.hash,
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compare: b.compare,
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hash: t.hash,
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compare: t.compare,
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}
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}
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func (b *subtable[K, V]) update(key K, value V) (updated bool) {
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if b.capacity == 0 {
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func (t *subtable[K, V]) update(key K, value V) (updated bool) {
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if t.capacity == 0 {
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return
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}
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slot := &b.slots[b.location(key)]
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slot := &t.slots[t.location(key)]
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if slot.occupied && b.compare(slot.Key, key) {
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if slot.occupied && t.compare(slot.Key, key) {
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slot.Value = value
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return true
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}
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@@ -73,21 +73,21 @@ func (b *subtable[K, V]) update(key K, value V) (updated bool) {
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return false
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}
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func (b *subtable[K, V]) insert(insertion Entry[K, V]) (evicted Entry[K, V], eviction bool) {
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if b.capacity == 0 {
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func (t *subtable[K, V]) insert(insertion Entry[K, V]) (evicted Entry[K, V], eviction bool) {
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if t.capacity == 0 {
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return insertion, true
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}
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slot := &b.slots[b.location(insertion.Key)]
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slot := &t.slots[t.location(insertion.Key)]
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if !slot.occupied {
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slot.Entry = insertion
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slot.occupied = true
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b.size++
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t.size++
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return
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}
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if b.compare(slot.Key, insertion.Key) {
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if t.compare(slot.Key, insertion.Key) {
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slot.Value = insertion.Value
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return
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}
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