Currently, the `Table.Drop()` function is deprecated because it is not implemented yet. Let's add that functionality. - Adds true drop functionality to the table, through `Table.Drop()`. - Adds tests for functionality. - Rewrites fuzz test using `go_fuzz_utils`, to test arbitrary usage patterns. - Rewrite `bucket` to allow a capacity of zero. - Rename `Table.Capacity()` to `Table.TotalCapacity()`, to reflect to different between the capacity of the buckets vs. the whole table. - Enforce 100% mutation test coverage. Reviewed-on: #6 Co-authored-by: M.V. Hutz <git@maximhutz.me> Co-committed-by: M.V. Hutz <git@maximhutz.me>
238 lines
6.0 KiB
Go
238 lines
6.0 KiB
Go
package cuckoo
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import (
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"fmt"
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"iter"
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"math/bits"
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"strings"
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)
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// A Table is hash table that uses cuckoo hashing to resolve collision. Create
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// one with [NewTable]. Or if you want more granularity, use [NewTableBy] or
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// [NewCustomTable].
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type Table[K, V any] struct {
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bucketA, bucketB bucket[K, V]
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growthFactor uint64
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minLoadFactor float64
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}
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// TotalCapacity returns the number of slots allocated for the [Table]. To get the
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// number of slots filled, look at [Table.Size].
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func (t Table[K, V]) TotalCapacity() uint64 {
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return t.bucketA.capacity + t.bucketB.capacity
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}
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// Size returns how many slots are filled in the [Table].
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func (t Table[K, V]) Size() int {
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return int(t.bucketA.size + t.bucketB.size)
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}
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func log2(n uint64) (m int) {
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return max(0, bits.Len64(n)-1)
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}
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func (t Table[K, V]) maxEvictions() int {
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return 3 * log2(t.TotalCapacity())
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}
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func (t Table[K, V]) load() float64 {
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// When there are no slots in the table, we still treat the load as 100%.
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// Every slot in the table is full.
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if t.TotalCapacity() == 0 {
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return 1.0
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}
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return float64(t.Size()) / float64(t.TotalCapacity())
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}
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// resize clears all buckets, changes the sizes of them to a specific capacity,
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// and fills them back up again. It is a helper function for [Table.grow] and
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// [Table.shrink]; use them instead.
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func (t *Table[K, V]) resize(capacity uint64) error {
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entries := make([]entry[K, V], 0, t.Size())
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for k, v := range t.Entries() {
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entries = append(entries, entry[K, V]{k, v})
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}
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t.bucketA.resize(capacity)
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t.bucketB.resize(capacity)
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for _, entry := range entries {
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if err := t.Put(entry.key, entry.value); err != nil {
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return err
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}
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}
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return nil
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}
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// grow increases the table's capacity by the [Table.growthFactor]. If the
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// capacity is 0, it increases it to 1.
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func (t *Table[K, V]) grow() error {
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var newCapacity uint64
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if t.TotalCapacity() == 0 {
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newCapacity = 1
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} else {
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newCapacity = t.bucketA.capacity * t.growthFactor
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}
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return t.resize(newCapacity)
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}
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// shrink reduces the table's capacity by the [Table.growthFactor]. It may
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// reduce it down to 0.
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func (t *Table[K, V]) shrink() error {
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return t.resize(t.bucketA.capacity / t.growthFactor)
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}
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// Get fetches the value for a key in the [Table]. Returns an error if no value
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// is found.
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func (t Table[K, V]) Get(key K) (value V, err error) {
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if item, ok := t.bucketA.get(key); ok {
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return item, nil
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}
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if item, ok := t.bucketB.get(key); ok {
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return item, nil
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}
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return value, fmt.Errorf("key '%v' not found", key)
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}
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// Has returns true if a key has a value in the table.
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func (t Table[K, V]) Has(key K) (exists bool) {
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_, err := t.Get(key)
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return err == nil
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}
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// Put sets the value for a key. Returns error if its value cannot be set.
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func (t *Table[K, V]) Put(key K, value V) (err error) {
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if t.bucketA.update(key, value) {
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return nil
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}
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if t.bucketB.update(key, value) {
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return nil
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}
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entry, eviction := entry[K, V]{key, value}, false
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for range t.maxEvictions() {
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if entry, eviction = t.bucketA.evict(entry); !eviction {
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return nil
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}
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if entry, eviction = t.bucketB.evict(entry); !eviction {
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return nil
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}
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}
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if t.load() < t.minLoadFactor {
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return fmt.Errorf("bad hash: resize on load %d/%d = %f", t.Size(), t.TotalCapacity(), t.load())
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}
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if err := t.grow(); err != nil {
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return err
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}
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return t.Put(entry.key, entry.value)
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}
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// Drop removes a value for a key in the table. Returns an error if its value
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// cannot be removed.
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func (t *Table[K, V]) Drop(key K) (err error) {
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t.bucketA.drop(key)
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t.bucketB.drop(key)
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if t.load() < t.minLoadFactor {
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return t.shrink()
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}
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return nil
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}
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// Entries returns an unordered sequence of all key-value pairs in the table.
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func (t Table[K, V]) Entries() iter.Seq2[K, V] {
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return func(yield func(K, V) bool) {
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for _, slot := range t.bucketA.slots {
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if slot.occupied {
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if !yield(slot.key, slot.value) {
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return
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}
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}
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}
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for _, slot := range t.bucketB.slots {
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if slot.occupied {
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if !yield(slot.key, slot.value) {
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return
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}
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}
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}
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}
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}
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// String returns the entries of the table as a string in the format:
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// "table[k1:v1 h2:v2 ...]".
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func (t Table[K, V]) String() string {
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var sb strings.Builder
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sb.WriteString("table[")
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first := true
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for k, v := range t.Entries() {
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if !first {
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sb.WriteString(" ")
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}
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fmt.Fprintf(&sb, "%v:%v", k, v)
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first = false
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}
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sb.WriteString("]")
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return sb.String()
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}
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// NewCustomTable creates a [Table] with custom [Hash] and [EqualFunc]
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// functions, along with any [Option] the user provides.
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func NewCustomTable[K, V any](hashA, hashB Hash[K], compare EqualFunc[K], options ...Option) *Table[K, V] {
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settings := &settings{
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growthFactor: DefaultGrowthFactor,
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bucketSize: DefaultCapacity,
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minLoadFactor: DefaultMinimumLoad,
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}
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for _, option := range options {
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option(settings)
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}
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return &Table[K, V]{
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growthFactor: settings.growthFactor,
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minLoadFactor: settings.minLoadFactor,
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bucketA: newBucket[K, V](settings.bucketSize, hashA, compare),
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bucketB: newBucket[K, V](settings.bucketSize, hashB, compare),
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}
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}
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func pipe[X, Y, Z any](a func(X) Y, b func(Y) Z) func(X) Z {
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return func(x X) Z { return b(a(x)) }
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}
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// NewTableBy creates a [Table] for any key type by using keyFunc to derive a
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// comparable key. Two keys with the same derived key are treated as equal.
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func NewTableBy[K, V any, C comparable](keyFunc func(K) C, options ...Option) *Table[K, V] {
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return NewCustomTable[K, V](
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pipe(keyFunc, NewDefaultHash[C]()),
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pipe(keyFunc, NewDefaultHash[C]()),
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func(a, b K) bool { return keyFunc(a) == keyFunc(b) },
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options...,
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)
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}
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// NewTable creates a [Table] using the default [Hash] and [EqualFunc]. Use
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// the [Option] functions to configure its behavior. Note that this constructor
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// is only provided for comparable keys. For arbitrary keys, consider
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// [NewTableBy] or [NewCustomTable].
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func NewTable[K comparable, V any](options ...Option) *Table[K, V] {
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return NewCustomTable[K, V](NewDefaultHash[K](), NewDefaultHash[K](), DefaultEqualFunc[K], options...)
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}
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